Into to Mortals: the Reckoning Newcastle

Newcastle Mortals is a game about the characters. There will always be a backdrop of plots and monsters to be fought, but they will always take second place to character interaction and development. Taking the part of mundane mortal in the World of Darkness makes the game about survival and self discovery; as in such an environment one cannot exist without the other. Whilst physical threats may take immediate priority, the slow creeping corruption of the darkness itself is likely to claim more souls in the long run. Survival is always the highest priority but in order advance beyond that self realisation and cooperation will have to become more than corporate slogans.

Dare you face the World of Darkness stripped of your Disciplines?
… to enter the wilds with no Primal Urge?
… delve into arcane knowledge without the aid of Atlantian Magick?
… attempt to alter the world without your Contracts?
Then step forwards and claim back some of this world for the mortal inhabitants.

To keep the high standards of story, the ST asks that he receive at least an A4 page of background, containing what your character is and legitimising your picks for merits and similar.